Dungeon Crawl Stone Soup version 0.20-a0-1039-gf554463 (webtiles) character file. 4 Likado the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on Apr 23, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (60 turns). Likado the Insei (Merfolk Transmuter) Turns: 60, Time: 00:00:41 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 12 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Books c - a book of Changes Comestibles d - a bread ration {@e1} Skills: + Level 1.2 Fighting * Level 3.1 Dodging + Level 3.4 Unarmed Combat - Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Welcome, Likado the Merfolk Transmuter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. Found a stone staircase leading down. You now have 7 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! You grow a pair of large bovine horns. You now have 2/3 mp. The rat bites you. You take 2 damage, and have 13/15 hp. You hit the rat. You kill the rat! No target in view! No target in view! You open the door. A jackal comes into view. There is an open door here. A jackal is nearby! A jackal comes into view. A jackal comes into view. The jackal barks! There are monsters nearby! There are monsters nearby! A jackal comes into view. Your transformation is almost over. The jackal barks! MP restored: 3 The jackal misses you. You see here 4 stones. The jackal barely misses you. You extend your transformation's duration. The jackal barks! The jackal barely misses you. You now have 2/3 mp. You hit the jackal but do no damage. You headbutt the jackal, but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 12/15 hp. You hit the jackal. The jackal bites you. x2 You take 2 damage, and have 10/15 hp. You hit the jackal. You kill the jackal! You hit the jackal. The jackal completely misses you. You barely miss the jackal. Your headbutt misses the jackal. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 7/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal bites you. You take 2 damage, and have 5/15 hp. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 3! Your transformation is almost over. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. You hit the jackal. You kill the jackal! MP restored: 3 You barely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. You barely miss the jackal. The jackal bites you. You die... #.. #.# #.# #.# #.# ### #.# ..# #.# #.# #@# #.# #h######.# #######(#......######### ........................ ###.....#.###.....#.#### +.....'...........# #.....#.###.......# #.....#.# #......## #.....#.# ##.....# ### You could see a jackal. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 55 | D:1 | Reached skill level 3 in Dodging 56 | D:1 | HP: 3/15 [jackal (2)] 59 | D:1 | HP: 1/15 [jackal (2)] 60 | D:1 | Slain by a jackal Vault maps used: D:1: elethiomel_arrival_shortcut Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 1.2 Unarmed Combat | | 3.4 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 16 Headbutt || 1 Cast: Beastly Appendage || 2 Dodge: Dodged || 10 Vault maps used: D:1: elethiomel_arrival_shortcut Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------