Dungeon Crawl Stone Soup version 0.20-a0-1039-gf554463 (webtiles) character file. 0 Likado the Insei (level 1, -2/15 HPs) Began as a Merfolk Transmuter on Apr 23, 2017. Slain by a gnoll ... wielding a +0 flail (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (118 turns). Likado the Insei (Merfolk Transmuter) Turns: 118, Time: 00:00:31 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 12 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: appendage A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles a - 22 arrows Armour b - a +0 robe (worn) Books c - a book of Changes Comestibles d - a bread ration {@e1} Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.3 Unarmed Combat - Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Welcome, Likado the Merfolk Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Unknown command. You now have 13 gold pieces. You see here a ring mail. a - 22 arrows (gained 10) You see here a scale mail. Found a stone staircase leading down. A kobold comes into view. A bat comes into view. There is a stone staircase leading down here. You grow a pair of large bovine horns. Your transformation is almost over. You now have 2/3 mp. A goblin comes into view. It is wielding a dagger. You found a teleport trap! The bat misses you. The bat closely misses you. The bat misses you. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. Your horns disappear. The bat closely misses you. The bat misses you. The bat barely misses you. The bat misses you. MP restored: 3 The bat barely misses you. x2 You hit the bat. You kill the bat! No target in view! No target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2 You see here a scale mail. You start waiting. A gnoll comes into view. It is wielding a flail. You grow a pair of large bovine horns. The gnoll shouts! You now have 2/3 mp. The gnoll barely misses you. You hit the gnoll. Your headbutt misses the gnoll. The gnoll misses you. You hit the gnoll. The gnoll hits you with a flail! Ouch! That really hurt! You die... #######. #..!.... ###########...>... #.[............... #.#########.....^. #.# #....... #.# #....... #.# #....... #@# #######. #g# . #.# . #.# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 118 | D:1 | Slain by a gnoll Vault maps used: D:1: eino_arrival_cavern_a Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Beastly Appendage || 2 Dodge: Dodged || 15 Vault maps used: D:1: eino_arrival_cavern_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.3 | 4.3 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.3 | 4.3 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------