Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (console) character file. Game seed: 7766104896197707858, levelgen mode: deterministic 39 Lightli the Magician (level 3, -3/31 HPs) Began as a Gnoll Wanderer on Nov 4, 2019. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1597 turns). Lightli the Magician (Gnoll Wanderer) Turns: 1597, Time: 00:02:33 Health: -3/31 AC: 2 Str: 13 (15) XL: 3 Next: 47% Magic: 1/11 EV: 11 Int: 14 (16) God: Gold: 44 SH: 0 Dex: 12 (14) Spells: 12/16 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn n - ring of positive energy MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, agile 1, berserk 1, evolution 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 spear Missiles b - 3 curare-tipped darts (quivered) Armour e - a +0 robe (worn) Jewellery n - a ring of positive energy (left hand) Scrolls c - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} o - a scroll of enchant armour {unknown} Potions j - 2 potions of flight l - a potion of degeneration m - a potion of mutation Comestibles f - 2 rations g - a chunk of flesh Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 2.6 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 2.6 Throwing + Level 0.8 Armour + Level 0.8 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 2.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 2.6 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None b - Conjure Flame Conj/Fire #....... 24% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are agile. (Dex +2) You tend to lose your temper in combat. You evolve. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. The worm is moderately wounded. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 24% risk of failure) Press: ? - help, Dir - move target cursor, p - worm Okay, then. Casting: Conjure Flame (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 24% risk of failure) Press: ? - help, Dir - move target cursor, p - worm The fire ignites! The worm bites you! * * * LOW HITPOINT WARNING * * * The worm bites you! You die... #...# #..... ###.# ##.### #.# ##'## #.# ##...## ##.# ##.....# ##..# ##....... ######...####........ #....w......'........ #.##@#...#.##........ #<##..#.###....... #.##..#.# ##.....# #.....#.# ##...## .....##.# ##+## #..####.# #..# #.# #... .... You could see a worm. Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 2 goblins 4 hobgoblins 3 jackals (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Lightli set off with the following items: a +2 dagger, 3 | curare-tipped darts, a +0 spear, a +0 robe, a ration; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Conjure Flame 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 318 | D:1 | Reached XP level 2. HP: 24/26 MP: 7/10 1186 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1186 | D:2 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 1186 | D:2 | Gained mutation: You evolve. [potion of mutation] 1186 | D:2 | HP: 1/26 [adder (3)] 1442 | D:2 | Reached XP level 3. HP: 15/31 MP: 8/11 1524 | D:2 | Reached skill level 1 in Invocations 1554 | D:2 | Learned a level 3 spell: Conjure Flame 1597 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_basic D:2: layout_loops_corners, overflow_temple_1_default, first_ration, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 2 | 2.1 Fire Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 2.6 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 2.6 Armour | | 0.8 Dodging | | 0.8 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 2.6 Action || total -------------------------++------- Melee: Dagger || 80 Bite || 9 Cast: Magic Dart || 35 Conjure Flame || 2 Use: Potion || 5 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 11 Dodge: Dodged || 55