Dungeon Sprint DCSS version 0.24-a0-91-g4e4936a (console) character file. Game seed: 17316867015865550824 186 Lightli the Cleaver (level 5, -5/84 HPs) Began as a Hill Orc Berserker on Feb 8, 2019. Was a Priest of Trog. Slain by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (91 turns). Lightli the Cleaver (Hill Orc Berserker) Turns: 91, Time: 00:00:22 Health: -5/84 AC: 2 Str: 25 XL: 5 Next: 66% Magic: 5/5 EV: 12 Int: 7 God: Trog [***...] Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: no striking features a: Berserk, Trog's Hand, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 8.5 Fighting + Level 9.4 Axes + Level 7.3 Armour - Level 1.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Unknown command. You slash the crimson imp! You kill the crimson imp! Trog accepts your kill. Your Fighting skill increases to level 8! You closely miss the crimson imp. You hit the crimson imp. You kill the crimson imp! Trog accepts your kill. Your Axes skill increases to level 9! Your Armour skill increases to level 7! You completely miss the ogre. You slash the ogre! The ogre is moderately wounded. The ogre barely misses you. You slash the ogre! The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓O▓ ▓@▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ You could see an ogre. Vanquished Creatures An ogre (D) 2 crimson imps (D) An iguana (D) A giant cockroach (D) 3 goblins (D) A hobgoblin (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lightli the Hill Orc Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 10 | D | Reached ** piety under Trog 16 | D | Reached skill level 5 in Axes 16 | D | Reached XP level 2. HP: 23/28 MP: 2/2 67 | D | Noticed an ogre 67 | D | Noticed a crimson imp 67 | D | Noticed an ogre 67 | D | Noticed a crimson imp 78 | D | Killed an ogre 78 | D | Reached skill level 7 in Axes 78 | D | Reached skill level 5 in Armour 78 | D | Reached XP level 3. HP: 15/38 MP: 3/3 78 | D | Reached XP level 4. HP: 17/45 MP: 4/4 80 | D | Reached *** piety under Trog 80 | D | Reached skill level 8 in Axes 80 | D | Reached XP level 5. HP: 20/52 MP: 5/5 87 | D | Reached skill level 9 in Axes 91 | D | Slain by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 6 7 8 | 8.5 Armour | 3 5 6 7 | 7.3 Axes | 5 7 8 9 | 9.4 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 21 | 12 || 33 Invok: Berserk | 1 | || 1 Armor: Animal skin | 4 | || 4 Dodge: Dodged | 7 | 4 || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 267 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 267 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------