Dungeon Sprint DCSS version 0.22-a0-425-g89d60a1 (webtiles) character file. 5 Lich the Grave Robber (level 1, -6/13 HPs) Began as a Mummy Necromancer on May 23, 2018. Mangled by a hobgoblin ... wielding a +0 club (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (26 turns). Lich the Grave Robber (Mummy Necromancer) Turns: 26, Time: 00:00:25 Health: -6/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . b - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: + Level 0.5 Short Blades + Level 1.7 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 26% 4 N/A Animate Skeleton Necr N/A 2% 1 N/A Vampiric Draining Necr ###....... 9% 3 N/A Regeneration Chrm/Necr #......... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 87%) The frilled lizard writhes in agony! You kill the frilled lizard! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓@▓ ▓g▓ ▓(▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a hobgoblin. Vanquished Creatures A dart slug (D) A goblin (D) A frilled lizard (D) A kobold (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lich the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 14 | D | Reached skill level 5 in Necromancy 26 | D | Mangled by a hobgoblin Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Necromancy | 5 | 5.0 Short Blades | | 0.5 Dodging | | 1.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Pain || 5 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------