Dungeon Crawl Stone Soup version 0.22-a0-369-gc73351f (webtiles) character file. 4 Lich the Caller (level 1, 9/13 HPs) Began as a Merfolk Summoner on Apr 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (68 turns). Lich the Caller (Merfolk Summoner) Turns: 68, Time: 00:00:59 Health: 9/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - -1 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -1 whip (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} e - 3 scrolls of enchant weapon {unknown} Comestibles c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal moves out of view. Found 4 large rocks. The jackal barks! You hear a bark! x2 The jackal is too close now for your liking. A jackal is nearby! You hear a bark! A jackal comes into view. You see here 4 large rocks. You hit the jackal. You kill the jackal! The jackal misses you. The jackal bites you but does no damage. A jackal comes into view. You miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal misses you. The jackal barely misses you. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.b..# ##### #.b#r# #(.#.#### ....#...ยง#### #.#..####.##.h #.#.#####.##.# # ... #...##h# #.# #.####h# #. #.# #@# #.# #b# #.# #(# ###.####.# #........# #.##.##### #.##.# #....# ###### You could see 3 jackals and a friendly bat. Vanquished Creatures A leopard gecko (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 Action || total -------------------------++------- Melee: Whip || 9 Unarmed || 1 Cast: Summon Small Mamm || 4 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+---------