Dungeon Crawl Stone Soup version 0.21-a0-349-g0c35859 (webtiles) character file. 14 Lich the Skirmisher (level 2, 25/25 HPs) Began as a Barachi Monk on Oct 8, 2017. Got out of the dungeon alive. The game lasted 00:00:58 (500 turns). Lich the Skirmisher (Barachi Monk) Turns: 500, Time: 00:00:59 Health: 25/25 AC: 2 Str: 12 XL: 2 Next: 45% Magic: 2/2 EV: 14 Int: 10 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} e - 2 scrolls of blinking {unknown} g - a scroll of random uselessness {unknown} Potions d - a potion of curing {unknown} Comestibles b - 2 bread rations Skills: + Level 3.9 Fighting + Level 3.6 Dodging - Level 1.7 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You barely miss the rat. The rat misses you. You hit the rat. The rat is heavily wounded. The rat misses you. You closely miss the rat. The rat is heavily wounded. The rat misses you. You hit the rat. You kill the rat! You see here a rat corpse. You see here a rat corpse. A rat comes into view. A rat is nearby! A rat is nearby! You see here a whip. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## .........### ### .#####.###.## ##.## .# #.##...###...###### .# #.#.....'..@..'...########## .# #.##...###...####........... .# #.###.#####.## ############ .#####.###'##.##'## #.... .#...#.##.##...##.## #.#.. .......#.##.(...##.# #.#.# .......##'.......'## #.#.# #.....#####.....### #...# ##...## ####...## #...# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 4 bats (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 12/25 MP: 2/2 500 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_rhombi Action || total -------------------------++------- Melee: Unarmed || 44 Punch || 1 Armor: Robe || 14 Dodge: Dodged || 59 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 500 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 500 +---------+---------+-------+---------+---------+-------+---------