Dungeon Crawl Stone Soup version 0.25-a0-23-gdc1bd94 (webtiles) character file. Game seed: 13195206817103916380, levelgen mode: deterministic 29 Laraso the Magician (level 3, 22/24 HPs) Began as a Demonspawn Fire Elementalist on Oct 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (670 turns). Laraso the Magician (Demonspawn Fire Elementalist) Turns: 670, Time: 00:01:48 Health: 22/24 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 6/7 EV: 12 Int: 17 God: Gold: 53 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . g - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: nightstalker 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls j - 2 scrolls of remove curse Potions b - a potion of cancellation {unknown} d - a potion of ambrosia {unknown} i - a potion of lignification {unknown} Comestibles c - 2 rations f - 7 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting - Level 1.0 Conjurations - Level 2.6 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ##..... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 28% 3 ###.... Sticky Flame Conj/Fire #....... 61% 4 ####... Fireball Conj/Fire #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You are partially covered in sharp spines. Message History The bat hits you. You take 1 damage, and have 12/19 hp. Aim: a bat The flame tongue hits the bat but does no damage. The bat is struck by your spines. You kill the bat! The bat is struck by your spines. You kill the bat! You now have 2/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. The dart slug is too close now for your liking. A dart slug is nearby! Aim: a dart slug (clinging) The flame tongue hits the dart slug! The dart slug bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 11/19 hp. You now have 2/6 mp. Aim: a dart slug (almost dead, clinging) The flame tongue hits the dart slug! You kill the dart slug! You now have 1/6 mp. You start resting. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. Some of the chunks of flesh in your inventory have rotted away. You regained 2 mp, and now have 5/6 mp. You start resting. MP restored: 6 You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. Some of the chunks of flesh in your inventory have rotted away. Aim: a hobgoblin The flame tongue hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. You regained 4 hp, and now have 21/24 hp. You now have 5/7 mp. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - 4 chunks of flesh (gained 1) You see here a hobgoblin skeleton. You see here a bat corpse. You butcher the bat corpse. f - 5 chunks of flesh (gained 1) You see here a bat skeleton. Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. f - 7 chunks of flesh (gained 2) Things that are here: a +0 club; a goblin skeleton You see here a bat skeleton. ..# ........ .... #......##. ... ......... ## #.# #......# ..# #.###......# ..# #..##......##. ... #..##)........ #.# #...#.@.....# #.# #.#.#..÷....# #.# ####'#.........# #.######.............(# ......÷................. #.#####..............### #...............#.#### ######......###.#.# #.......# .....#.########...# #.......# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:2) 5 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 388 | D:1 | Reached skill level 3 in Spellcasting 659 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 659 | D:1 | Reached XP level 3. HP: 21/24 MP: 5/7 670 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, st_stairs_1 D:2: layout_basic, chequers_serial_rivers_room_b, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Fire Magic | | 2.6 Action || total -------------------------++------- Melee: Mace || 2 Cast: Flame Tongue || 37 Use: Scroll || 3 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 6 | 14.3 | 22 | 3 | 12.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 6 | 15.0 | 21 | 3 | 12.5 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 53.6 | 15.7 | 335.0 Dungeon | 100.0 | 100.0 | 0.0 | 53.6 | 15.7 | 335.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, st_stairs_1 D:2: layout_basic, chequers_serial_rivers_room_b, uniq_sigmund