Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 7285154490242531231, levelgen mode: deterministic 4 Laraso the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Sept 8, 2019. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (373 turns). Laraso the Grave Robber (Deep Elf Necromancer) Turns: 373, Time: 00:00:32 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 3/7 EV: 13 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 5/7 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - an uncursed ring of fire {unknown} Scrolls d - 3 scrolls of identify {unknown} Comestibles c - 4 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.5 Spellcasting - Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 6% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Animate Dead Necr N/A 21% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The leopard gecko writhes in agony. You kill the leopard gecko! You take 1 damage, and have 5/10 hp. You now have 4/6 mp. There is a large open door here. You start resting. MP restored: 6 You start resting. Health restored: 10 There is a large open door here. d - 3 scrolls labeled VARUCO NOSAFA There are no items here. Found a leather armour. e - a large golden ring c - 4 rations (gained 1) Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A giant cockroach comes into view. The goblin misses you. You hit the goblin. The goblin closely misses you. Aim: a goblin, wielding a +0 club (severely wounded, chance to defeat MR: 91%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 9/10 hp. You now have 5/6 mp. Aim: a giant cockroach (clinging, chance to defeat MR: 91%) The giant cockroach writhes in agony. The giant cockroach bites you. You take 2 damage, and have 7/10 hp. You now have 4/6 mp. Aim: a giant cockroach (heavily wounded, clinging, chance to defeat MR: 91%) The giant cockroach writhes in agony! You kill the giant cockroach! You take 1 damage, and have 6/10 hp. You now have 3/7 mp. You see here a +0 club. You start resting. MP restored: 7 You now have 10 gold pieces. You now have 16 gold pieces (gained 6). Key pressed, stopping explore. You start resting. Health restored: 10 A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! You hear a bark! Aim: a hobgoblin (chance to defeat MR: 91%) The hobgoblin writhes in agony. You take 1 damage, and have 9/10 hp. You now have 6/7 mp. Aim: a hobgoblin (severely wounded, chance to defeat MR: 91%) The hobgoblin writhes in agony. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/10 hp. MASSIVE DAMAGE!! You now have 5/7 mp. Aim: a hobgoblin (almost dead, chance to defeat MR: 91%) The hobgoblin barely resists. A jackal comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/10 hp. MASSIVE DAMAGE!! You now have 4/7 mp. Unknown command. Aim: a hobgoblin (almost dead, chance to defeat MR: 91%) The hobgoblin barely resists. The hobgoblin hits you. You die... ##### ########. #...# #..... #...# ###.#### #...#### ###...# #......###...### #...##.........# #...####..####.>... ##.##....## ##### #@##...## #g####)# #.. #...^# ##.# ####....# .. ##.. #.# h# .. You could see a jackal and a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Learned a level 1 spell: Animate Skeleton 372 | D:1 | HP: 2/10 [hobgoblin (2)] 373 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, item_on_display_a Action || total -------------------------++------- Melee: Whip || 3 Cast: Pain || 9 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 66.0 | 13.9 | 373.0 Dungeon | 100.0 | 100.0 | 0.0 | 66.0 | 13.9 | 373.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, item_on_display_a