Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 588005549259307249, levelgen mode: deterministic 7 Laraso the Grave Robber (level 2, 0/13 HPs) Began as a Vine Stalker Necromancer on Sept 7, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (201 turns). Laraso the Grave Robber (Vine Stalker Necromancer) Turns: 201, Time: 00:00:27 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 0/6 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ b - amulet of rage HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Berserk Rage You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of rage (around neck) Scrolls d - a scroll of identify {unknown} Comestibles c - a ration f - 5 chunks of flesh Skills: - Level 1.5 Dodging - Level 2.4 Stealth * Level 2.8 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 36% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Anything else - Cancel. Gang up on whom? Aim: a jackal Attack! The jackal barely misses your kobold skeleton. Your kobold skeleton hits the jackal. The jackal bites your kobold skeleton. x2 Your kobold skeleton hits the jackal. The jackal barely misses your kobold skeleton. The jackal bites your kobold skeleton. Your kobold skeleton hits the jackal. The jackal bites your kobold skeleton. The jackal barely misses your kobold skeleton. Your kobold skeleton closely misses the jackal. The jackal bites your kobold skeleton. Your kobold skeleton is destroyed! Aim: a jackal (almost dead, hasn't noticed you, chance to defeat MR: 85%) The jackal barks! The jackal writhes in agony. You kill the jackal! You have reached level 2! You regained 2 hp, and now have 7/13 hp. You now have 1/6 mp. A dart slug comes into view. You see here a jackal corpse. You attempt to give life to the dead... The jackal barks! Before your eyes, flesh is ripped from the corpse! The dead are walking! * * * LOW MAGIC WARNING * * * You see here 3 chunks of flesh. You now have 0/6 mp. f - 5 chunks of flesh (gained 3) The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the dart slug but does no damage. You take 1 damage, and have 6/13 hp. You hit the jackal but do no damage. Your bite misses the jackal. The jackal closely misses you. Your jackal skeleton bites the dart slug but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits your jackal skeleton. You take 1 damage, and have 5/13 hp. Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony. * * * LOW MAGIC WARNING * * * The jackal misses you. Your jackal skeleton bites the dart slug. You take 1 damage, and have 4/13 hp. You now have 0/6 mp. The jackal barely misses you. You hit the jackal. Your jackal skeleton closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something bites your jackal skeleton. Your jackal skeleton is destroyed! You take 1 damage, and have 3/13 hp. You hit the jackal. Your bite misses the jackal. The jackal bites you. You die... #.# #.# #.# #.# #.# ..$##########.####### .....†..%............ ...#.####.###.###### #@#...# ..##h#.#### ....w........# .#...##.#.##.# .... .....##.# ##. .##...##.# #.. #....#.# ###########....#.# ##..♣....♣.##...#.# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 174 | D:1 | Learned a level 1 spell: Animate Skeleton 191 | D:1 | Reached XP level 2. HP: 8/13 MP: 1/6 197 | D:1 | HP: 5/13 [jackal (1)] 201 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 10 Animate Skeleton || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 55.2 | 20.9 | 201.0 Dungeon | 100.0 | 100.0 | 0.0 | 55.2 | 20.9 | 201.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic