Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 6287238547874406684, levelgen mode: deterministic 72 Laraso the Magician (level 4, -2/24 HPs) Began as a Deep Elf Necromancer on Sept 7, 2019. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (2296 turns). Laraso the Magician (Deep Elf Necromancer) Turns: 2296, Time: 00:03:11 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 6% Magic: 14/14 EV: 13 Int: 21 God: Gold: 45 SH: 0 Dex: 15 Spells: 7/15 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} f - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions e - a potion of might {unknown} i - a potion of magic {unknown} j - a potion of cancellation {unknown} Comestibles c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.0 Spellcasting - Level 4.8 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr ####...... 4% 3 ##..... e - Regeneration Chrm/Necr ###....... 11% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 13% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History d - Regeneration Adjust to which letter? e - Regeneration Your skin crawls. The gnoll closely misses you. You now have 9/12 mp. You are feeling hungry. Health restored: 19 The leopard gecko hisses menacingly. Your skin is crawling a little less now. You open the door. The gnoll hits you. You take 1 damage, and have 18/19 hp. There is an open door here. Health restored: 19 Your skin stops crawling. There is an open door here. Aim: a gnoll (chance to defeat MR: 89%) The gnoll writhes in agony! The gnoll hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 9/19 hp. MASSIVE DAMAGE!! You now have 10/12 mp. Aim: a gnoll (heavily wounded, chance to defeat MR: 89%) The gnoll writhes in agony. The gnoll misses you. You take 1 damage, and have 8/19 hp. You now have 9/12 mp. All of the chunks of flesh in your inventory have rotted away. Aim: a gnoll (severely wounded) You kill the gnoll! Your Spellcasting skill increases to level 6! You have reached level 4! You feel clever. You feel life coursing into your body. You regained 3 hp, and now have 12/24 hp. You now have 8/14 mp. There is a stone staircase leading up here. Okay, then. The leopard gecko misses you. The leopard gecko closely misses you. You climb upwards. There is a stone staircase leading down here. Aim: a leopard gecko (chance to defeat MR: 93%) The leopard gecko writhes in agony. You kill the leopard gecko! You take 1 damage, and have 12/24 hp. You now have 9/14 mp. You start resting. You regained 3 hp, and now have 15/24 hp. MP restored: 14 You start resting. You are feeling very hungry. You regained 8 hp, and now have 23/24 hp. You start resting. Health restored: 24 You can't go down here! There is a stone staircase leading down here. You climb downwards. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 14 damage, and have 10/24 hp. MASSIVE DAMAGE!! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.##....#####g###### #.#####.# #.# #.......# #.# ######### #.# ###.##### #.......# ######.#g###.# #.....g..# #.# #.####@..###.####### #......<......... .....#....[#.######. #.####.[.....# # ......##### #####.# #.# #+# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) An ooze (D:1) A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 8 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Learned a level 1 spell: Animate Skeleton 164 | D:1 | Reached skill level 4 in Spellcasting 164 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/9 175 | D:1 | HP: 6/15 [jackal (3)] 1096 | D:1 | Reached XP level 3. HP: 17/19 MP: 7/11 1163 | D:1 | Reached skill level 5 in Spellcasting 2076 | D:2 | Learned a level 3 spell: Vampiric Draining 2080 | D:2 | Learned a level 3 spell: Regeneration 2140 | D:2 | Reached skill level 6 in Spellcasting 2140 | D:2 | Reached XP level 4. HP: 11/24 MP: 8/14 2296 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, minivault_11 D:2: layout_loops_corners, nicolae_overflow_hidden_temple, st_stairs_10, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Necromancy | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 4 | || 4 Cast: Pain | 68 | 1 || 69 Animate Skeleton | 14 | || 14 Regeneration | 1 | || 1 Vampiric Draining | | 1 || 1 Eat: Chunk | 3 | || 3 Armor: Robe | 3 | 1 || 4 Dodge: Dodged | 17 | 2 || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 103 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 67 | 0 | 0.0 | 34 | 0 | 0.0 D:2 | 36 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 51.5 | 34.4 | 1137.0 Dungeon | 100.0 | 100.0 | 1.0 | 51.5 | 34.4 | 1137.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, minivault_11 D:2: layout_loops_corners, nicolae_overflow_hidden_temple, st_stairs_10, uniq_terence