Dungeon Crawl Stone Soup version 0.24-a0-446-g87df720 (webtiles) character file. Game seed: 15191115154892593677 0 Laraso the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on June 24, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (13 turns). Laraso the Grave Robber (Mummy Necromancer) Turns: 13, Time: 00:00:07 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 13% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Laraso the Mummy Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found two stairs. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! No target in view! Unknown command. #K # #.# .# #..########.#+## PP.PPPPPPPP....# .....PPPPPP...$# PPPPP..PPPP....# P...PPP@PPP....# .PPP.PP.PPP....# P.PP.PP.PP.PP....# P.P.PP.P.PP.P.PP..... P.P.P.PPP.P.P.PP.#... P.P.PP.P.PP.P.PP.# .. P.PP.PP.PP.PP.PP.# PP.PP.PPP.PP.PPP.# PP.PPP...PPP.PPP.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 13 | D:1 | Quit the game Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, ebering_dispersal_statue_hall Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 84.6 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 84.6 | 13.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, ebering_dispersal_statue_hall