Dungeon Crawl Stone Soup version 0.24-a0-277-g67e6301 (webtiles) character file. Game seed: 7989463571058176290 45 Laraso the Skirmisher (level 3, 10/20 HPs) Began as a Vine Stalker Artificer on Apr 28, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1669 turns). Laraso the Skirmisher (Vine Stalker Artificer) Turns: 1669, Time: 00:02:26 Health: 10/20 AC: 3 Str: 15 XL: 3 Next: 64% Magic: 3/6 EV: 12 Int: 11 God: Gold: 40 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . i - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (10 -> 0) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons i - a +0 whip (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls h - a scroll of blinking l - a scroll of magic mapping {unknown} Potions j - a potion of magic Comestibles f - 4 rations Skills: * Level 3.1 Fighting Level 0.8 Short Blades - Level 1.5 Dodging - Level 1.2 Stealth - Level 2.6 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 41% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 54% 2 ###.... Confuse Hex #....... 78% 3 ####... Dazzling Spray Conj/Hex #..... 78% 3 ####... Tukima's Dance Hex #....... 78% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You start resting. You feel your anger nearly subside. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 10/20 hp. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 9/20 hp. An adder comes into view. An adder is nearby! An adder is nearby! You start resting. Your magical contamination has completely faded away. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You regained 6 hp, and now have 18/20 hp. a - a scroll labeled XYMUDD MILEOGG As you read the scroll labeled XYMUDD MILEOGG, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. You start resting. Your surroundings suddenly seem different. The adder is too close now for your liking. You see here a ration. An adder is nearby! An adder is nearby! f - 4 rations (gained 1) There is a stone staircase leading up here. Health restored: 20 You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. The adder bites you. x2 You are poisoned. The adder poisons you! You take 4 damage, and have 16/20 hp. You now have 4/6 mp. You closely miss the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 15/20 hp. You hit the adder. Your bite misses the adder. The adder bites you. You take 2 damage, and have 13/20 hp. You now have 3/6 mp. You hit the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 3 damage, and have 10/20 hp. You are too injured to fight recklessly! Okay, then. Unknown command. .<#....# # ..#.##.# ..#.#<.# ### #.#.#..# #.. #.#.#..# #.# #.#.#..# # #.# #.#.#..# #.#.# #.#.#..# #.#.##########. #.#..... #......@S...... #.##########.########### #............# ############## You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 giant cockroaches 3 hobgoblins 4 bats 5 goblins 6 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Vine Stalker Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 12 | D:1 | Reached skill level 1 in Fighting 628 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 639 | D:1 | Reached skill level 2 in Fighting 1131 | D:2 | Reached XP level 3. HP: 12/19 MP: 3/6 1137 | D:2 | HP: 7/19 [poisoned by an adder] 1144 | D:2 | HP: 6/19 [dart slug (1)] 1159 | D:2 | HP: 6/19 [bat (1)] 1438 | D:2 | Reached skill level 3 in Fighting 1669 | D:2 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.1 Short Blades | | 0.8 Dodging | | 1.5 Stealth | | 1.2 Evocations | | 2.6 Action || total -------------------------++------- Melee: Short sword || 23 Whip || 73 Bite || 26 Use: Potion || 4 Scroll || 3 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Leather armour || 28 Dodge: Dodged || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 40.8 | 37.1 | 796.0 Dungeon | 100.0 | 100.0 | 4.6 | 40.8 | 37.1 | 796.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring D:2: layout_basic