Dungeon Crawl Stone Soup version 0.20-a0-959-gdc9e609 (webtiles) character file. 27 Laraso the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on Apr 4, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Apr 6, 2017. The game lasted 00:02:50 (1293 turns). Laraso the Grave Robber (Vine Stalker Necromancer) Turns: 1293, Time: 00:02:51 Health: 0/16 AC: 5 Str: 10 XL: 3 Next: 10% Magic: 0/7 EV: 11 Int: 16 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . h - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... d - +1 pair of boots Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - a +0 mace (weapon) Armour d - a +1 pair of boots (worn) j - a +0 leather armour (worn) Potions e - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration i - a royal jelly Skills: - Level 1.6 Dodging - Level 2.4 Stealth - Level 2.2 Spellcasting * Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You barely miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. You take 2 damage, and have 13/16 hp. You now have 5/7 mp. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko misses you. A jackal comes into view. You closely miss the leopard gecko. The jackal moves out of view. The leopard gecko bites you. The leopard gecko barely misses you. You take 3 damage, and have 10/16 hp. You miss the leopard gecko. The jackal barks! You bite the leopard gecko. You drain its power. You feel invigorated. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/16 hp. You now have 4/7 mp. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/16 hp. Unknown command. Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 87%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko closely misses you. You now have 3/7 mp. Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 87%) The leopard gecko barely resists. The jackal barks! The leopard gecko closely misses you. x2 You take 1 damage, and have 4/16 hp. You now have 2/7 mp. Unknown command. Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 87%) The leopard gecko writhes in agony! * * * LOW MAGIC WARNING * * * The leopard gecko barely misses you. You take 1 damage, and have 3/16 hp. You now have 1/7 mp. Unknown command. Unknown command. Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 87%) The leopard gecko writhes in agony! You kill the leopard gecko! * * * LOW MAGIC WARNING * * * You take 1 damage, and have 2/16 hp. You now have 0/7 mp. Unknown command. You hit the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. Aim: a jackal (heavily wounded, chance to defeat MR: 87%) The jackal writhes in agony! You kill the jackal! * * * LOW MAGIC WARNING * * * You now have 0/7 mp. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. x2 You closely miss the jackal. The jackal bites you. You die... #### ....# #..... ###...... #.####...h.h.. #.....h....... #.. #h# #..# #h# #..# #@# #..###.## #..##...### #.....#...#. #..#......... #.........### #..#.#.#..# #.......#.# #.#.##.##.# You could see 3 jackals. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) A bat (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 288 | D:1 | Reached XP level 2. HP: 11/13 MP: 3/6 292 | D:1 | HP: 4/13 [leopard gecko (3)] 306 | D:1 | HP: 2/13 [leopard gecko (1)] 576 | D:1 | Learned a level 1 spell: Animate Skeleton 995 | D:1 | Upgraded the game from 0.20-a0-947-g2784f4f to 0.20-a0-957-g47ad1fd 995 | D:1 | Upgraded the game from 0.20-a0-957-g47ad1fd to 0.20-a0-959-gdc9e609 1206 | D:1 | Reached XP level 3. HP: 13/16 MP: 3/7 1283 | D:1 | HP: 5/16 [leopard gecko (2)] 1293 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_ternary, minivault_14, serial_bayou_pond_b Action || total -------------------------++------- Melee: Unarmed || 1 Mace || 26 Bite || 4 Cast: Pain || 32 Eat: Chunk || 1 Armor: Robe || 7 Leather armour || 5 Dodge: Dodged || 26 Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.6 | 7.6 | 276.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.6 | 7.6 | 276.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_ternary, minivault_14, serial_bayou_pond_b