Dungeon Crawl Stone Soup version 0.19-a0-944-gb338e1e (webtiles) character file. 16 Laraso the Slasher (level 2, 12/17 HPs) Began as a Tengu Gladiator on July 9, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (829 turns). Laraso the Slasher (Tengu Gladiator) Turns: 829, Time: 00:01:08 Health: 12/17 AC: 4 Str: 15 XL: 2 Next: 54% Magic: 3/3 EV: 18 Int: 13 God: Gold: 22 SH: 0 Dex: 19 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . o - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +1 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: brilliant, agile, lethally poisoned (12 -> -2), not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 hunting sling Missiles d - 3 throwing nets (quivered) p - 24 stones Armour c - a +1 hat (worn) o - a +0 leather armour (worn) Potions h - a potion of agility Comestibles f - 2 bread rations g - a chunk of flesh i - a beef jerky l - a meat ration Skills: - Level 2.0 Fighting * Level 4.2 Long Blades - Level 2.0 Throwing - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History o - a hunting sling Adjust to which letter? (? for menu, Esc to quit) b - a hunting sling; o - a +0 leather armour (worn) As you read the scroll labeled FOEPPIA JUEP, it crumbles to dust. It is a scroll of enchant armour. Enchant which item? (? for menu, Esc to quit) Your +0 hat glows green for a moment. There isn't anything here! As you read the scroll labeled XEWNEAJUMP, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Unknown command. As you read the scroll labeled ICWYISSOLOH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labeled VEOL MIXES ULA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. a - a +0 long sword (weapon) b - a +0 hunting sling (weapon) Done exploring. Done exploring. Unknown command. Done exploring. Unknown command. Unknown command. Done exploring. Your surroundings suddenly seem different. Unknown command. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A bat, an adder, a rat and a goblin come into view. Found 13 stones. There is a stone staircase leading up here. Unknown command. Aim: an adder (resting) You shoot a stone. The stone hits the adder. The adder hisses angrily. The rat twitches its whiskers. a - a +0 long sword (weapon) The bat completely misses you. You riposte. You barely miss the bat. Your kick misses the bat. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. Unknown command. Unknown command. You take 3 damage, and have 14/17 hp. It was a potion of agility. You feel agile all of a sudden. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You take 2 damage, and have 12/17 hp. It was a potion of brilliance. You feel clever all of a sudden. The adder closely misses you. You riposte. You barely miss the adder. Your kick misses the adder. ###########...................... #####..................#......... .........#####...........#.###### .....##### #.........#.).# ..#### #...........### ########### #.........### ..........####.........# ######## ###............S...#...# #....... #...###.####..@......###....... ##.## #....#.#.###.#..........) ####..######...........)..)...... ....................######....... #####.#######.#.....## ######## #.# #.........# #.# ##..#......# #.## #...#.....## #..# #.)##.....# You could see an adder. Vanquished Creatures A giant gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 bats (D:1) A giant newt (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 212 | D:1 | Reached XP level 2. HP: 13/17 MP: 3/3 440 | D:1 | Reached skill level 4 in Long Blades 829 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_round_a D:2: st_stairs_13, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 3.2 Action || total -------------------------++------- Melee: Long sword || 35 Peck || 5 Kick || 6 Fire: Hunting sling || 1 Throw: Throwing net || 2 Use: Scroll || 4 Potion || 2 Armor: Leather armour || 15 Dodge: Dodged || 19 Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 3.6 | 18.1 | 83.0 Dungeon | 100.0 | 100.0 | 1.2 | 3.6 | 18.1 | 83.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_round_a D:2: st_stairs_13, uniq_natasha