Dungeon Crawl Stone Soup version 0.19-a0-630-g098d46c (webtiles) character file. 20 Laraso the Shield-Bearer (level 3, 28/29 HPs) Began as a Formicid Fighter on June 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (741 turns). Laraso the Shield-Bearer (Formicid Fighter) Turns: 741, Time: 00:00:40 Health: 28/29 AC: 6 Str: 20 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 8 God: Gold: 42 SH: 9 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery h - an uncursed ring of see invisible {unknown} Potions d - a potion of might e - a potion of curing Comestibles f - a bread ration g - a chunk of flesh Skills: - Level 3.2 Fighting * Level 3.2 Polearms - Level 3.2 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss the giant gecko. The bat hits you but does no damage. The giant gecko barely misses you. x2 Your shield prevents you from hitting the giant gecko. You block the bat's attack. The giant gecko completely misses you. You hit the giant gecko. You kill the giant gecko! The bat hits you but does no damage. Attack whom? Aim: a bat You reach to attack! You barely miss the bat. The bat closely misses you. Attack whom? Aim: a bat You reach to attack! You closely miss the bat. The bat closely misses you. You puncture the bat! You kill the bat! No target in view! No target in view! Found a scroll labeled GITWI ROYHUXUE. You now have 34 gold pieces (gained 14). h - a scroll labeled GITWI ROYHUXUE Found 27 sling bullets. Health restored: 24 Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Found 20 sling bullets. As you read the scroll labeled GITWI ROYHUXUE, it crumbles to dust. It is a scroll of identify. e - a potion of curing You see here 20 sling bullets. You now have 42 gold pieces (gained 8). Items here: ) รทรทรท a whip; a jackal skeleton x3 You sense a monster nearby. You open the door. A giant cockroach comes into view. There is an open door here. A giant cockroach is nearby! A giant cockroach is nearby! You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. You block the giant cockroach's attack. The giant cockroach barely misses you. Your shield and scale mail prevent you from hitting the giant cockroach. You block the giant cockroach's attack. You completely miss the giant cockroach. The giant cockroach bites you. You block the giant cockroach's attack. You take 2 damage, and have 22/24 hp. You puncture the giant cockroach! You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 5 hp, and now have 27/29 hp. MP restored: 3 You see here a giant cockroach corpse. You butcher the giant cockroach corpse. g - a chunk of flesh h - a knobbly diamond ring #.# # #.# ### ######### #.# ####.. #.......# #.# #..... {#.......# #.# #.##.. #.......# #.#####.##.. ###.......###....)...... ..........'...#####.##.. ##....@..###.# #.##.. #.......# #.#####.##.. ######### #.#.....##.. #.#.######.. #.#.#....... #.#.#.###### #.#.#.# #.#.# #.#.# There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 6 jackals (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Laraso the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 37 | D:1 | HP: 6/18 [jackal (2)] 359 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 435 | D:1 | Reached skill level 3 in Polearms 734 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 741 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxorama Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.2 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Trident || 64 Use: Scroll || 1 Armor: Scale mail || 22 Dodge: Dodged || 30 Block: Shield || 37 Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.9 | 10.9 | 156.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.9 | 10.9 | 156.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_boxorama