Dungeon Sprint DCSS version 0.22-a0-417-g1387785 (webtiles) character file. 600000 Labyrinthine the Ducker (level 1, -8/10 HPs) Began as a Felid Monk on May 14, 2018. Mangled by a bag of meat ... wielding a +9 war axe (18 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:16 (6 turns). Labyrinthine the Ducker (Felid Monk) Turns: 6, Time: 00:00:16 Health: -8/10 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Jewellery h - a +27000 ring of slaying Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a ration Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 2.6 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You can't wield jewellery. You hear a shout! You hear a shout! x10 A meat berserker comes into view. It is wielding a +9 battleaxe. You hear a shout! x3 The meat berserker rages. You hear a shout! x2 A bag of meat comes into view. It is wielding a +9 war axe. The bag of meat shouts! You hear a shout! x6 You hear a shout! x16 The bag of meat appears out of thin air! A bag of meat comes into view. It is wielding a +9 war axe. You hear a shout! The bag of meat shouts! A bag of meat comes into view. It is wielding a +9 war axe. You scratch the bag of meat. The bag of meat is lightly wounded. You hear a shout! x7 The bag of meat hits you with a +9 war axe!! Ouch! That really hurt! You die... #... ..# ....###... ..###. ..........###...... ..#........_..... #.......#.....# ........#_.<._# #.......#.....#.. ..#........_...... ......o@..###...... ....o###.......###. .... #.......# . #..O....# ......... .......... ....o..... .......... You could see a meat berserker (berserk) and 3 bags of meat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Labyrinthine the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 3 | D | Noticed a meat berserker 4 | D | Noticed a bag of meat 5 | D | Noticed a bag of meat 6 | D | Noticed a bag of meat 6 | D | Mangled by a bag of meat Vault maps used: D: meatsprint Action || total -------------------------++------- Melee: Unarmed || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 6 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------