Dungeon Crawl Stone Soup version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 8104942787280512793, levelgen mode: deterministic 0 Kurtz the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Chaos Knight on May 9, 2020. Was a Plaything of Xom. Slain by a kobold ... wielding a +0 whip of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (37 turns). Kurtz the Skirmisher (Mummy Chaos Knight) Turns: 37, Time: 00:00:02 Health: -2/18 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 hand axe (chaos) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery c - an uncursed ring of protection from magic {unknown} Skills: - Level 3.0 Fighting * Level 2.4 Axes - Level 1.5 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History As you open the door, it creaks loudly! Found an escape hatch in the floor. There is an open door here. There is a dry fountain here. You open the door. Found a red potion. No target in view! There is an open door here. You see here a red potion. c - a twisted ivory ring A kobold comes into view. It is wielding a +0 whip of electrocution. Found a pair of gloves. A kobold is nearby! You closely miss the kobold. The kobold closely misses you. The kobold misses you. You closely miss the kobold. The kobold hits you with a +0 whip of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #......# #......### #........# #.......[# #........# #........# #....K...# #.@...# +.....# #.....# +$....+ ##.....######## ................# ................# ###########.##### #...### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 37 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, minmay_tripent Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------