Dungeon Crawl Stone Soup version 0.25-a0-797-g0023389 (webtiles) character file. Game seed: 18089598237436698767, levelgen mode: deterministic 7 Kurtz the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Chaos Knight on Apr 18, 2020. Was a Plaything of Xom. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (64 turns). Kurtz the Skirmisher (Mummy Chaos Knight) Turns: 64, Time: 00:00:10 Health: -2/18 AC: 5 Str: 15 XL: 1 Next: 83% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 hand axe (chaos) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery d - a cursed ring of teleportation {unknown} Scrolls c - a scroll of enchant weapon {unknown} Skills: - Level 3.0 Fighting * Level 2.8 Axes - Level 1.5 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the ooze but do no damage. The ooze suddenly seems more agile. Xom is highly amused! The ooze is heavily wounded. The ooze barely misses you. The ooze closely misses you. You hit the ooze but do no damage. The ooze goes berserk! The ooze is moderately wounded. The ooze hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ooze. The ooze is moderately wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze hits you. You die... ##.#.#### #.......# #.##.#### #.##.# #.##.### ###### #.##...# #...(# #.####.########....#### ........%.............# ##########.#.##.@J# .#.#.#.#.#...##..## ..........##..)...# ....#..... #..)....# ..#....... #.#.....# #....#.... #.......... .......... ###......#. #.#.#.#... #.##...# # .......... ... ..... You could see an ooze (berserk). Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Action || total -------------------------++------- Melee: Hand axe || 15 Armor: Leather armour || 9 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------