Dungeon Crawl Stone Soup version 0.24-a0-157-g36218c0 (webtiles) character file. Game seed: 3866456342292489561 21 Kurtz the Cudgeler (level 2, 0/24 HPs) Began as a Mummy Chaos Knight on Mar 4, 2019. Was a Plaything of Xom. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (161 turns). Kurtz the Cudgeler (Mummy Chaos Knight) Turns: 161, Time: 00:00:21 Health: 0/24 AC: 5 Str: 15 XL: 2 Next: 65% Magic: 2/2 EV: 11 Int: 11 God: Xom [..*...] Gold: 22 SH: 2 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 mace (chaos) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... c - +2 amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery c - a +2 amulet of reflection (around neck) Skills: - Level 3.0 Fighting + Level 3.3 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History There are monsters nearby! There are monsters nearby! The small abomination hits you. The small abomination hits you. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A kobold comes into view. It is wielding a +0 short sword. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Found a ration. A kobold is nearby! You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you with a +0 short sword. You die... "I guess I need a new plaything now." # ####.## ###..###....... .......@.# #%.....K## ........# #........ ........# P♣P.....# ♣PP....# ♣P.....# You could see a kobold. Vanquished Creatures A gnoll (D:1) A worm (D:2) 4 jackals (D:1) A bat (D:2) 3 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:1 | XOM: potion effect (invisibility) 29 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 83 | D:1 | XOM: god gift: triangular peridot amulet {god gift} 142 | D:2 | XOM: medium Summ miscast 143 | D:2 | Noticed a small abomination 143 | D:2 | Noticed a small abomination 161 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_clump_cross, amethyst_killhole D:2: layout_loops_ring, minmay_puff Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.3 Fighting | | 3.0 Armour | | 1.5 Dodging | | 0.7 Action || total -------------------------++------- Melee: Mace || 25 Stab: Invisible || 2 Armor: Leather armour || 3 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------