Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 25 Kurtz the Insei (level 2, 0/24 HPs) Began as a Mummy Monk on Dec 13, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (992 turns). Kurtz the Insei (Mummy Monk) Turns: 992, Time: 00:01:00 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 86% Magic: 2/2 EV: 13 Int: 9 God: Gold: 11 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls a - a scroll of immolation {unknown} b - a scroll of magic mapping {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.##### #.#######.#.#.... #.....# #.# #.....### #####.# #.# #.....# # #.# ##.## #.....# # #.# #..># #..#### # #.# #.#.# #..# # #.# #...# #.># # #.# #.### #..###### #.# #@# #..##.... #.# #h# #........ #.####h# ##.##.### #......#########.##.# #...................# #.####.####.####.#### #.# #.........#.# #.# #.####......# ####.####†...!..#.#### ### You could see 2 jackals. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 8 hobgoblins (D:1) 4 jackals (D:1) 2 giant newts (D:1) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 730 | D:1 | Reached skill level 4 in Unarmed Combat 992 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 85 Stab: Sleeping || 3