Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 3 Kurtz the Insei (level 1, -1/18 HPs) Began as a Mummy Monk on Oct 20, 2018. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:12 (153 turns). Kurtz the Insei (Mummy Monk) Turns: 153, Time: 00:00:12 Health: -1/18 AC: 0 Str: 14 XL: 1 Next: 41% Magic: 1/1 EV: 13 Int: 9 God: Gold: 10 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. You aren't carrying anything. Skills: - Level 3.0 Fighting - Level 2.4 Dodging * Level 1.9 Stealth - Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder barely misses you. The adder misses you. You hit the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder misses you. The adder bites you. You die... .... ##.h......... ... #............ ... #####h....... ...#####....h....... ..........####..##.. #...............# ( ..####.#h####.... #.#h# #.###. ##..####.#.# #@# . .......<.#.####S####.# .#..####...)..hh....... #.#............. ....#####...##... #.#.## #........ #.#.# ..####.# . ..# ..# . # . .# ..# You could see an adder and 2 jackals. Vanquished Creatures 2 jackals (D:2) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 153 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 22