Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 8 Kurtz the Insei (level 2, -2/24 HPs) Began as a Mummy Monk on Oct 14, 2018. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:20 (431 turns). Kurtz the Insei (Mummy Monk) Turns: 431, Time: 00:00:20 Health: -2/24 AC: 0 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 15 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging * Level 2.3 Stealth - Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a dagger. You die... ....... #........ #........ #........ #........ # #...?.... ##.####........ #..o@.......... ######......... #.######## #.######## #........# #####......#.# #...........#.#### ##.######.#......# #........#%#.##.# You could see an orc wizard. Vanquished Creatures 2 orcs (D:3) A bat (D:1) A hobgoblin (D:2) A giant newt (D:2) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 418 | D:3 | Noticed an orc wizard 421 | D:3 | Reached XP level 2. HP: 21/24 MP: 2/2 431 | D:3 | Slain by an orc wizard Action || total -------------------------++------- Melee: Unarmed || 41 Stab: Sleeping || 1