Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 8 Kurtz the Insei (level 2, 0/24 HPs) Began as a Mummy Monk on Aug 7, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (4730 turns). Kurtz the Insei (Mummy Monk) Turns: 4730, Time: 00:00:26 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You punch the jackal. You kill the jackal! You have reached level 2! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... ........#### #........... #.......####### #.......# #...# .....#### #.#.# .....######.#.# .........##.#.# .........##.#.###### # ............#...@h.###.### ##'###.###########........ #.# #.# #..##.#.# #.# #.# #..# #.# #.# #..## #.# #.# #...# #.# #.# #††.# #.# #.# #...# #.# #.# ....# You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 4728 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 4730 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 29