Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 14 Kurtz the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on June 15, 2018. Slain by a rat (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (643 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 643, Time: 00:00:21 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 27% Magic: 2/2 EV: 13 Int: 9 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Scrolls a - a scroll of random uselessness {unknown} b - a scroll of identify {unknown} c - a scroll of enchant weapon {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. The adder barely misses you. You hit the adder. You kill the adder! Your Unarmed Combat skill increases to level 3! You have reached level 2! You closely miss the rat. The rat barely misses you. You hit the rat. The rat is severely wounded. The rat bites you. You die... ........................# ......#..###.#####......# ...........#.#<..#......# ...........#.#..........# ....(......#.#.#........# ...........#.#.########## ...........#.#...... ..........'........ #...#.....#@#..#.. . ...+.....#r#..#...K #.....#.(.....# +..#..#.#.#..... ##.#..#.#..< ... #.#..#.#..... . .....#....... .....+..#.... ...#.##.### You could see a rat. Vanquished Creatures An adder (D:2) 2 hobgoblins A ball python (D:1) A kobold (D:2) A rat (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 641 | D:2 | Reached XP level 2. HP: 3/24 MP: 2/2 643 | D:2 | Slain by a rat Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 23 Dodge: Dodged || 18