Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 9 Kurtz the Skirmisher (level 2, 24/24 HPs) Began as a Mummy Monk on May 30, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (204 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 204, Time: 00:00:18 Health: 24/24 AC: 0 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 9 God: Gold: 26 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ c - amulet of harm HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Jewellery c - an amulet of harm (around neck) Scrolls a - a scroll of blinking {unknown} b - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the hobgoblin! Your Unarmed Combat skill increases to level 3! You have reached level 2! You open the door. There is an open door here. You open the door. Found 9 stones. There is an open door here. You now have 26 gold pieces (gained 11). c - a square bronze amulet There is an open door here. You see here a stone. Found a stone staircase leading down. No target in view! c - an amulet of harm (around neck) Drop what? 3/52 slots (_ for help) (? for menu, Esc to quit) Really remove c - an amulet of harm? Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #...## #.....### #.....# ##..... ###... ########## ###. ######........#####.#+## ## .....'.....(....@......> ######## ######....##.......#.... ........ #### #....##)......# . ######## ...# #....#........# ...###....#........# ...'....###........# ...##..............# (..##!..####.......# ...#.........##+#### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 204 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 14 Dodge: Dodged || 4