Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 Kurtz the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on May 28, 2018. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (689 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 689, Time: 00:00:25 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} b - 3 scrolls of teleportation {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The bat closely misses you. The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! The bat hits you. You die... .........####.... #............> #...........# #...........# #...........# #...........# #...........#.## ####### #................. ......# #......b@)........ ......###<$............... .......................... ......###................. ................####...... ........#######.# ...... ............. .... ### ###.#.......> #... #.#.#####<# You could see a bat. Vanquished Creatures 2 hobgoblins A quokka (D:2) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 689 | D:2 | Reached XP level 2. HP: 1/24 MP: 2/2 689 | D:2 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 38 Stab: Sleeping || 2 Dodge: Dodged || 32