Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 Kurtz the Skirmisher (level 1, -1/18 HPs) Began as a Mummy Monk on May 28, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (437 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 437, Time: 00:00:11 Health: -1/18 AC: 0 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - 2 scrolls of identify {unknown} b - a scroll of magic mapping {unknown} c - a scroll of amnesia {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 2.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The bat misses you. The bat completely misses you. The jackal barely misses you. The hobgoblin barely misses you. The bat barely misses you. The bat barely misses you. The bat closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The bat closely misses you. The jackal bites you. You die... #...................#### #.................#### #..........#........ #.............###### ##...........### #....g..)....# ##.....h.....## #....##bh##..## #.).###@....÷.# .................# .................... #................#..### #...................# #...................# #.................... ............... You could see 2 jackals, a hobgoblin and a bat. Vanquished Creatures A goblin (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 437 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 21 Dodge: Dodged || 20