Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 1 Kurtz the Skirmisher (level 1, 1/18 HPs) Began as a Mummy Monk on May 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (111 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 111, Time: 00:00:14 Health: 1/18 AC: 0 Str: 14 XL: 1 Next: 16% Magic: 1/1 EV: 13 Int: 9 God: Gold: 30 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} b - a scroll of blinking {unknown} c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 2.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ..####### .. ### #########... # #........... ## #........... .## #..........( ..#######+##### #((......... ...#..........####K.......... .###............@hhh......... ###.............######....... #.............# ....... ####............# ....... ................# ...... .....#+....#....# ... .....#+....#....# .....##....#....# #######....#....# You could see 3 jackals and a kobold. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 111 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 16 Dodge: Dodged || 21