Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 25 Kurtz the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Monk on Mar 29, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1478 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 1478, Time: 00:00:56 Health: -1/24 AC: 0 Str: 14 XL: 2 Next: 86% Magic: 2/2 EV: 13 Int: 9 God: Gold: 119 SH: 0 Dex: 18 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn e - +4 ring of dexterity MPRegen 0.08/turn i - ring of loudness (curse) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe Jewellery e - a +4 ring of dexterity (left hand) i - a cursed ring of loudness (right hand) Scrolls b - a scroll of fog {unknown} c - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} Comestibles h - 2 rations Skills: + Level 3.2 Fighting + Level 2.7 Dodging + Level 1.9 Stealth + Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. You closely miss the jackal. Your punch misses the jackal. The jackal completely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal closely misses you. x2 You completely miss the jackal. The jackal completely misses you. You hit the jackal. Your punch misses the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ######### #.......########## #.......hh@......#.### #........#######.#.#.. +......[.#.....#.#.#.#### #........##.#...........# #####'##....#......#.##.#.# ........#####.#.##.###.#<...# .............)............#.# .......########!##.###.#..#.. ?......+........##.#...#....# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:2) 2 bats (D:1) A frilled lizard (D:2) A kobold (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 259 | D:1 | Reached XP level 2. HP: 7/24 MP: 2/2 1478 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 115 Punch || 1 Stab: Sleeping || 3 Dodge: Dodged || 80