Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 Kurtz the Skirmisher (level 2, -2/24 HPs) Began as a Mummy Monk on Mar 27, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (1043 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 1043, Time: 00:00:20 Health: -2/24 AC: 0 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 9 God: Gold: 8 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Scrolls a - 2 scrolls of teleportation {unknown} b - a scroll of random uselessness {unknown} c - a scroll of magic mapping {unknown} d - a scroll of identify {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal closely misses you. Unknown command. Unknown command. The jackal bites you. You die... #........ #..#####. #..# ##. #####..####.. #............ #.##...##.#.. ###.##...##.... #######.#.##......... #...@hhh..##.#...>... #.#####h.......####.. #...##.#.####.. #.........#.#.##.. #..............#.. #.###..####....... #. #............. # #.####......#. .# #.....##. You could see 4 jackals. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 754 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 1040 | D:1 | HP: 1/24 [jackal (3)] 1043 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 50 Stab: Sleeping || 1 Dodge: Dodged || 32