Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 Kurtz the Skirmisher (level 2, -2/24 HPs) Began as a Mummy Monk on Mar 23, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (506 turns). Kurtz the Skirmisher (Mummy Monk) Turns: 506, Time: 00:00:23 Health: -2/24 AC: 0 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 9 God: Gold: 60 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Jewellery c - an uncursed amulet of guardian spirit {unknown} e - an uncursed ring of ice Scrolls a - a scroll of remove curse {unknown} b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is an open door here. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##.###.........##.# # #.............##)# #######.##...###.# #####.##...##..# .......######'########## .......#...#...#...#...# #.#####.'...+...'...'...# #.# #.#.h.#...#...#...# #.# #.##@###########'## #.# #.#h.†#...#...#...# #.# #.#...#...#.⌠.'.⌠.# ### #.# #.#...#...#...#...# ###.###.#####.##+###'###'###+## ...#..........# #...#...# ..###.######### #.<.'...# ##.#.## #...#...# #.# ######### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 200 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 506 | D:1 | HP: 1/24 [jackal (3)] 506 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 1 Dodge: Dodged || 28