Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 19 Kurtz the Insei (level 2, 0/24 HPs) Began as a Mummy Monk on Mar 11, 2018. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (1180 turns). Kurtz the Insei (Mummy Monk) Turns: 1180, Time: 00:01:11 Health: 0/24 AC: 1 Str: 14 XL: 2 Next: 55% Magic: 2/2 EV: 13 Int: 9 God: Gold: 12 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . c - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 12 gold pieces. Inventory: Armour c - a +0 cloak (worn) Scrolls a - 4 scrolls of identify {unknown} b - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging * Level 1.9 Stealth * Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal stops to sniff the ground. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### # #.h.# #.##..@### # #......h.##.# #..?........# ##.......#### ###....#### #....##.## ##.#...#.### #.#.......# #.#.##.##.# You could see 2 jackals. Vanquished Creatures A worm (D:2) 7 jackals (D:3) A bat (D:1) 2 giant cockroaches 2 goblins (D:3) 2 kobolds (D:3) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 409 | D:3 | Reached XP level 2. HP: 12/24 MP: 2/2 711 | D:4 | Noticed Duvessa 711 | D:4 | Noticed Dowan 1180 | D:3 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 85 Stab: Sleeping || 2