Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 11 Kurtz the Insei (level 2, -1/24 HPs) Began as a Mummy Monk on Mar 10, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (557 turns). Kurtz the Insei (Mummy Monk) Turns: 557, Time: 00:00:35 Health: -1/24 AC: 1 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 11 Int: 9 God: Gold: 23 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . a - +0 pair of gloves rMut . Stasis . (no boots) MR +.... (no amulet) Stlth ++........ d - ring of protection from magic c - -2 ring of evasion (curse) @: somewhat resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Missiles f - 3 large rocks (quivered) Armour a - a +0 pair of gloves (worn) Jewellery b - an uncursed ring of ice c - a cursed -2 ring of evasion (left hand) d - a ring of protection from magic (right hand) Scrolls e - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. The adder bites you. You die... ### #.############### #<.........$....# #.############@## #.# #S# #.# #J# #.# #.# #.# #.# #.# #.. #.# ##. . You could see an ooze and an adder. Vanquished Creatures A worm (D:2) A goblin (D:2) A hobgoblin (D:1) A kobold (D:1) 2 bats 4 rats 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 534 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 557 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 45 Stab: Sleeping || 1