Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 30 Kurtz the Insei (level 3, -1/29 HPs) Began as a Mummy Monk on Mar 9, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1637 turns). Kurtz the Insei (Mummy Monk) Turns: 1637, Time: 00:00:47 Health: -1/29 AC: 0 Str: 14 XL: 3 Next: 5% Magic: 3/3 EV: 13 Int: 9 God: Gold: 53 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} b - 3 scrolls of identify {unknown} c - a scroll of blinking {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 4.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The adder closely misses you. The adder moves out of view. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ###.....##....# . #.. .........#....# #.. ..#...........# #.( # #.....##....# #.. ##.....#....# ..####.. #....%......# ........ #...........# ..####.÷ #..)....#.#### #.( ##.....##.@SS# #... ..... ####.## #.... ..... #..## #..... .... ##..#### #..... ... ##....# #..... ............# #..... .....#......># .... .........# ... .........)# You could see 2 adders. Vanquished Creatures 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds A ball python (D:1) 3 bats 3 giant newts 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 346 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 789 | D:1 | Reached skill level 4 in Unarmed Combat 1300 | D:2 | Reached XP level 3. HP: 9/29 MP: 3/3 1637 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 104 Stab: Sleeping || 4