Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 25 Kurtz the Insei (level 2, 18/24 HPs) Began as a Mummy Monk on Mar 8, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (1398 turns). Kurtz the Insei (Mummy Monk) Turns: 1398, Time: 00:01:00 Health: 18/24 AC: 0 Str: 14 XL: 2 Next: 86% Magic: 2/2 EV: 13 Int: 9 God: Gold: 30 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Jewellery e - an uncursed ring of stealth {unknown} g - an uncursed amulet of resist corrosion {unknown} Scrolls b - a scroll of amnesia {unknown} c - a scroll of fog {unknown} d - a scroll of immolation {unknown} f - a scroll of remove curse {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging * Level 2.6 Stealth * Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club x2 a hobgoblin corpse Drop what? 7/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. You continue taking off your +0 robe. x3 You finish taking off your +0 robe. You drop a +0 robe. You start resting. A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... ... #.. ...... ... ..$.. #.# $... #.# ###... #<# #.... #.# #.#># . #.###.#.##.... #..@[......... #####.#..g.... #.#....... #......... ####.#.#.# $#.# # .. . #S # You could see a hobgoblin (wandering). Vanquished Creatures An adder (D:2) A goblin (D:1) 5 hobgoblins 2 kobolds (D:1) A ball python (D:1) 4 bats A giant newt (D:2) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 623 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1398 | D:2 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 63 Stab: Sleeping || 2