Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 50 Kurtz the Insei (level 3, 29/29 HPs) Began as a Mummy Monk on Mar 8, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:52 (1673 turns). Kurtz the Insei (Mummy Monk) Turns: 1673, Time: 00:01:52 Health: 29/29 AC: 0 Str: 14 XL: 3 Next: 55% Magic: 3/3 EV: 13 Int: 9 God: Gold: 58 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt + (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) e - ring of sustain attributes @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Jewellery e - a ring of sustain attributes (left hand) Scrolls b - a scroll of identify {unknown} c - a scroll of immolation {unknown} d - a scroll of magic mapping {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 4.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Unknown command. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. You continue taking off your +0 robe. x3 You finish taking off your +0 robe. You drop a +0 robe. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# ##.## ... #.# #@# #.# ..# #### There were no monsters in sight! Vanquished Creatures An adder (D:2) 5 bats 3 giant cockroaches 6 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas 7 goblins 3 jackals (D:1) 7 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 356 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 914 | D:1 | Reached skill level 4 in Unarmed Combat 1190 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1369 | D:2 | Noticed Robin 1673 | D:3 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 164 Stab: Sleeping || 5