Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 7 Kurtz the Insei (level 1, 2/18 HPs) Began as a Mummy Monk on Mar 8, 2018. Safely got out of the dungeon. The game lasted 00:00:23 (235 turns). Kurtz the Insei (Mummy Monk) Turns: 235, Time: 00:00:23 Health: 2/18 AC: 0 Str: 14 XL: 1 Next: 83% Magic: 1/1 EV: 13 Int: 9 God: Gold: 16 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold comes into view. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You see here a giant gecko skeleton. There is a staircase leading out of the dungeon here. You see here a +0 robe. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! The gnoll barely misses you. You have escaped! .......# . ......# .## ..##.#..# #. ... .K.....# ##.## ##.........### #.##.#. ##...#####....###)#.... ....#(....#............# ...#......÷#............ ..#....@g...#..........† ...#.....÷.#...##.#####. #...#.....#..#.# .# #. #.#..#####.....##.### #. #...................# #. #####..######.##.#.# #. #..######.##.#.# #. #............#.# #. #.#######.####.###. You could see a gnoll. Vanquished Creatures A giant gecko (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kurtz the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 235 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 20