Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -3/16 HPs) Began as an Octopode Abyssal Knight on Feb 25, 2018. Was a Follower of Lugonu. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 1 of the Abyss. The game lasted 00:00:10 (37 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 37, Time: 00:00:11 Health: -3/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Maces & Flails + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A white imp bursts from nowhere. Unknown command. Unknown command. Unknown command. Found 11 stones. You barely miss the white imp. The white imp shouts! You grab the white imp. You constrict the white imp. The white imp closely misses you. You hit the white imp but do no damage. The white imp is lightly wounded. You constrict the white imp, but do no damage. The white imp hits you. The white imp freezes you. You hit the white imp. The white imp is moderately wounded. You constrict the white imp. The white imp hits you. The white imp freezes you. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... ≈≈≈♣≈≈## ≈≈≈≈≈≈.### . ≈≈≈≈ #.# # # ♣≈≈≈≈≈.# .#. #.#≈≈≈≈≈♣#.#.## ..≈≈≈≈♣≈.#..# ## #≈≈≈♣≈≈#.... ##.. #5##≈≈≈≈≈≈≈(# . ... #@.♣≈≈≈≈≈.## #. . # ##.#≈≈≈≈≈≈.##.# # #..### . .##..≈≈≈≈≈≈≈..# ....# ... #. ####.≈≈♣≈≈.#..# ... # ...# #.....≈≈≈≈#.# .# #..#...####.###.≈≈≈≈.#.# . . ....#...#.##..#.≈≈≈≈..#. . .#...# (. .#. .≈≈≈≈.. .# . #....###. #.#..#.≈≈ ≈#.. # You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 37 | Abyss:1 | Killed from afar by a white imp Action || total -------------------------++------- Melee: Mace || 3 Constrict || 1 Dodge: Dodged || 1