Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 32 Kurtz the Skirmisher (level 3, -13/27 HPs) Began as an Octopode Abyssal Knight on Feb 1, 2018. Was a Follower of Lugonu. Mangled by a small abomination (21 damage) ... on level 1 of the Abyss. The game lasted 00:00:21 (98 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 98, Time: 00:00:21 Health: -13/27 AC: 1 Str: 12 XL: 3 Next: 25% Magic: 4/4 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 (11) Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Comestibles b - a ration Skills: + Level 3.7 Fighting + Level 2.2 Axes + Level 2.7 Dodging + Level 2.2 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 14, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The substance of the Abyss twists violently, and a gateway leading out appears! A small abomination comes into view. There is a gateway leading out of the Abyss here. A large abomination comes into view. A freezing wraith comes into view. The freezing wraith closely misses you. The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * Unknown command. A large abomination comes into view. The large abomination moves out of view. Found a scroll labeled YNNANEGH LUTAQ. A small abomination comes into view. The small abomination hits you!! Ouch! That really hurt! You die... .. .. #.. ... .. ##.# ##.## #.# #...###...###..X ...#.....#... ........... #.....# .. #@x.# .. .# ##.## .# ...###.W.###... ... #.....#.... ..?............ ....#.....#.... ...###...###... #.# ##.## #.# ...###...###... You could see a freezing wraith and a small abomination. Vanquished Creatures A quasit (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 47 | Abyss:1 | Noticed a quasit 53 | Abyss:1 | Killed a quasit 53 | Abyss:1 | Reached XP level 2. HP: 6/22 MP: 3/3 53 | Abyss:1 | Reached XP level 3. HP: 7/27 MP: 4/4 62 | Abyss:1 | Noticed a large abomination 76 | Abyss:1 | Noticed a freezing wraith 92 | Abyss:1 | Noticed a large abomination 94 | Abyss:1 | Noticed a small abomination 98 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Hand axe || 3 Tentacles || 3 Constrict || 1 Armor: Skin || 1 Dodge: Dodged || 4