Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -30/16 HPs) Began as an Octopode Abyssal Knight on Feb 1, 2018. Was a Follower of Lugonu. Annihilated by a large abomination (34 damage) ... on level 2 of the Abyss. The game lasted 00:00:17 (131 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 131, Time: 00:00:18 Health: -30/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 23 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A large abomination comes into view. Found 10 gold pieces. Found 21 gold pieces. You see here 21 gold pieces. Found a ration. The large abomination hits you! Ouch! That really hurt! You see here a ration. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the large abomination. The large abomination is lightly damaged. The large abomination hits you. * * * LOW HITPOINT WARNING * * * You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... ### .## ##@### ... #.#X.# ...## #...#####. .. #.....#..#... .. # #.###..###.#...#..# .#. # ..#. #....##...# . #. # # ##......#.## # # ..###. #...#####( #....##.# .. ......#....##...# . You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 95 | Abyss:2 | Noticed a large abomination 131 | Abyss:2 | Annihilated by a large abomination Action || total -------------------------++------- Melee: Hand axe || 2