Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -8/16 HPs) Began as an Octopode Abyssal Knight on Jan 30, 2018. Was a Follower of Lugonu. Mangled by a small abomination (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:11 (64 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 64, Time: 00:00:11 Health: -8/16 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, low mp 1, weak 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - 2 rations Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Your magical capacity is low. (-10% MP) You are weak. (Str -2) Message History The shining eye is moderately wounded. You constrict the shining eye. The small abomination closely misses you. The small abomination barely misses you. You hit the shining eye but do no damage. The shining eye is moderately wounded. You constrict the shining eye. The small abomination misses you. You hit the shining eye. The shining eye is moderately wounded. You constrict the shining eye. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The shining eye gazes at you. Strange energies course through your body. You feel less energetic. You hit the shining eye. The shining eye is moderately wounded. You constrict the shining eye. The small abomination hits you! Ouch! That really hurt! You die... .. # .# . . ## . . .. . .#. . .# . #..#..# .###.# ....## #.....# ##...######....... .##...§....#...... ..#...§.@x.# .. .....#.G§.#....# #.## #...#......# . .##.##.#.#...#. ...### .......#.# .##.#..#.###...# ..#...#.#.# #.# .#.#.#.##.# # .. ......## ## You could see a shining eye and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 53 | Abyss:1 | Noticed a shining eye 57 | Abyss:1 | Noticed a small abomination 60 | Abyss:1 | Gained mutation: You are weak. (Str -2) [a shining eye] 63 | Abyss:1 | Gained mutation: Your magical capacity is low. (-10% MP) [a shining eye] 64 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Spear || 8 Tentacles || 3 Constrict || 1 Use: Scroll || 1 Dodge: Dodged || 3