Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -1/16 HPs) Began as an Octopode Abyssal Knight on Jan 30, 2018. Was a Follower of Lugonu. Slain by a small abomination (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:09 (71 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 71, Time: 00:00:10 Health: -1/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 12 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The large abomination moves out of view. A white imp comes into view. A quasit comes into view. A glowing orange brain and a small abomination come into view. The glowing orange brain moves out of view. You hit the small abomination but do no damage. Your squeeze misses the small abomination. The glowing orange brain pulsates. The small abomination hits you. You completely miss the small abomination. The small abomination hits you. You feel yourself growing ill in the presence of the ancient zyme. You barely miss the small abomination. You squeeze the small abomination! The small abomination is moderately damaged. The small abomination closely misses you. You hit the small abomination. The small abomination is moderately damaged. The small abomination hits you! Ouch! That really hurt! You die... .#. .#.....#. ## .. ... . ........ .#. ≈ #.. #.....#...#.##### #.. #...# #.. . # . ##.# ##.## # ##.#. .# ##...###...###...#.. ##. .#.....#.....#.##..# .# ......xx.......#..#.## # .#.....#@....#.#...#..... ≈≈#x.. ##...##### ..###.# #.# ##.## #.. # # # #.G ...# #..... .# ≈.. #.....# #.## #..## ≈≈≈ .........# ##.# .. .#§ .# ....#...# . # #### . .# .. # # .. You could see an ancient zyme and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 48 | Abyss:1 | Noticed a large abomination 62 | Abyss:1 | Noticed a quasit 65 | Abyss:1 | Noticed a glowing orange brain 65 | Abyss:1 | Noticed a small abomination 68 | Abyss:1 | Noticed an ancient zyme 71 | Abyss:1 | Slain by a small abomination Action || total -------------------------++------- Melee: Spear || 4 Tentacles || 1 Dodge: Dodged || 1