Dungeon Crawl Stone Soup version 0.21.0-30-g47ce8e4 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -7/16 HPs) Began as an Octopode Abyssal Knight on Jan 29, 2018. Was a Follower of Lugonu. Mangled by a small abomination (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:03 (72 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 72, Time: 00:00:04 Health: -7/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 5 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You now have 5 gold pieces. A small abomination comes into view. A small abomination is nearby! You aren't carrying any potions. You barely miss the small abomination. Your squeeze misses the small abomination. The small abomination hits you. You hit the small abomination. The small abomination is lightly damaged. The small abomination closely misses you. You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination hits you!! Ouch! That really hurt! You die... .. # .. .#.# ....### # .. . .... .. #. .#.. #.#.# #ยง.. # . #.#..# ##..##..# #...#.#x# . ####..##.@## ..####...###....# # #.... ##.#....# .# .##.. .#.###..## ... .... .###......# #...#..##.# .#.#..... . # ...#..#...###### .. ####.#.##... ###. ... # ...#. You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 67 | Abyss:1 | Noticed a small abomination 72 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Spear || 3 Dodge: Dodged || 1