Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on Jan 16, 2018. Was a Follower of Lugonu. Slain by a quasit (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (53 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 53, Time: 00:00:11 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 6 (11) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - a ration Skills: - Level 3.0 Fighting * Level 2.0 Polearms - Level 2.3 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You closely miss the quasit. You grab the quasit. You squeeze the quasit, but do no damage. You constrict the quasit, but do no damage. The quasit misses you. The quasit claws you. The quasit misses you. A five-headed hydra skeleton comes into view. You hit the quasit but do no damage. You squeeze the quasit! The quasit is severely wounded. You constrict the quasit, but do no damage. The quasit bites you. The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. x2 You barely miss the quasit. The quasit is severely wounded. You constrict the quasit, but do no damage. The quasit barely misses you. The quasit closely misses you. The quasit claws you. You die... . ...... .... ........ ..... .... .... ....# #...###...###...## .....#.....#.....# ............Z.... ....... .......ยง ...#...###5.# .#........@.# ##..#......#.# #....##.####... .## .#.# ##.. .#..#.. # .. .##......# # . . .#.#.# # .#.#.### #... ## You could see a quasit and a five-headed hydra skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 42 | Abyss:1 | Noticed a quasit 52 | Abyss:1 | Noticed a five-headed hydra skeleton 53 | Abyss:1 | Slain by a quasit Action || total -------------------------++------- Melee: Spear || 5 Tentacles || 2 Constrict || 1 Use: Scroll || 1 Armor: Skin || 3 Dodge: Dodged || 12