Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -6/16 HPs) Began as an Octopode Abyssal Knight on Jan 16, 2018. Was a Follower of Lugonu. Mangled by a water elemental (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:13 (70 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 70, Time: 00:00:13 Health: -6/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Scrolls c - a scroll of amnesia {unknown} d - a scroll of immolation {unknown} Comestibles b - a ration Skills: - Level 3.0 Fighting * Level 2.0 Polearms - Level 2.3 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Dir - move target cursor, f - water elemental Aim: a water elemental You reach to attack! You barely miss the water elemental. Attack whom? Press: ? - help, Dir - move target cursor, f/p - water elemental Aim: a water elemental You barely miss the water elemental. The water elemental misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - water elemental Aim: a water elemental You hit the water elemental. You squeeze the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You puncture the water elemental! The water elemental is moderately damaged. The water elemental hits you! You die... .. .......#..#.. ....##..#...#.# # # ..#. ....# ..### .#.#### ..#.# ...#.... #.#... #.#..# . . ##.# ## #.# ## # ##.###### ##..@..# #..#E##..# ยง.......# ### ..##..#..# #..#.#.# ##...### #.## #. # You could see a water elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 63 | Abyss:1 | Noticed a water elemental 70 | Abyss:1 | Mangled by a water elemental Action || total -------------------------++------- Melee: Spear || 4 Tentacles || 1 Dodge: Dodged || 1