Dungeon Crawl Stone Soup version 0.21-a0-135-g8dc100c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on July 18, 2017. Was a Follower of Lugonu. Slain by a wight ... wielding a cursed +0 flail (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:09 (87 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 87, Time: 00:00:10 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found a corrupted altar of Lugonu. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Found a grey potion. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You enter the shallow water. Moving in this stuff is going to be slow. A wight comes into view. It is wielding a flail. Unknown command. The wight hits you with a flail! You closely miss the wight. The wight hits you with a flail. You hit the wight. The wight is lightly damaged. The wight hits you with a flail. You die... .. #. .# #.##.. .# # ..##.### .# #. ##.#...###.## ..##.#.#..#....# # ......#..# #.# .#.#..#.#.#.# ###.#..z.##.. ###..#@### ..# .####.# ... #.#####.. . .# #. #.#.# ...# #.# #.# .# .#..### . .# ## # . #...# #.. . ...# . ##..#.## .#.. # . #. .. #......# . . .#..#.#.... .# You could see a wight. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 77 | Abyss:1 | Noticed a wight 87 | Abyss:1 | Slain by a wight Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2