Dungeon Crawl Stone Soup version 0.21-a0-135-g8dc100c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -8/18 HPs) Began as a Mummy Abyssal Knight on July 17, 2017. Was a Follower of Lugonu. Mangled by a thrashing horror (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:07 (58 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 58, Time: 00:00:08 Health: -8/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting + Level 1.5 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Press < or > to pray at altars. Found 18 bolts. An ancient zyme comes into view. An ancient zyme is nearby! Found a scroll labeled OGEGEPORIVU. A thrashing horror comes into view. The thrashing horror roars! A large abomination comes into view. The thrashing horror barely misses you. The thrashing horror closely misses you. The thrashing horror roars! You hear a chilling moan. The thrashing horror tramples you! Ouch! That really hurt! You stumble backwards! A quasit comes into view. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... #.§##.#..#..... ................ ...............# .................## .................# .. 5.............#. ................... .X.... #.X@...# ..# ......##......##. .. .................## .................##. ..................## .................## ..........x....... .. ?..............#x .....#.....#...#.#.. You could see an ancient zyme, a thrashing horror and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed an ancient zyme 54 | Abyss:1 | Noticed a thrashing horror 56 | Abyss:1 | Noticed a large abomination 58 | Abyss:1 | Noticed a quasit 58 | Abyss:1 | Mangled by a thrashing horror Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 2