Dungeon Crawl Stone Soup version 0.21-a0-135-g8dc100c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -1/18 HPs) Began as a Mummy Abyssal Knight on July 17, 2017. Was a Follower of Lugonu. Slain by a small abomination (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (102 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 102, Time: 00:00:16 Health: -1/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History There is a gateway leading out of the Abyss here. Found 13 sling bullets. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Search for what [? for help]? Okay, then. A small abomination comes into view. You catch the helpless small abomination completely off-guard! You sock the small abomination! The small abomination is moderately damaged. The small abomination closely misses you. You hit the small abomination. The small abomination is heavily damaged. The small abomination hits you! Ouch! That really hurt! The small abomination hits you! You die... .. .##. . ... ... ##. ...# .. ##.## ....##. #.#.# ......##.#.#### .. #..#....#...# #.# #...#...## ##..#.# #.........###x.....# #. #.##.##.#.@# #..#...#....### #....#.##....# ..#....#.#....#.. . ..#. #...#.#.#.# #..### ###..## # .. # .####. . .# ## #.. ....#.#..... ....#. #..###.#. You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 101 | Abyss:1 | Noticed a small abomination 102 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Mace || 2 Stab: Distracted || 1 Dodge: Dodged || 1