Dungeon Crawl Stone Soup version 0.21-a0-128-gf2b353c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -9/18 HPs) Began as a Mummy Abyssal Knight on July 16, 2017. Was a Follower of Lugonu. Mangled by a flying skull (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:04 (51 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 51, Time: 00:00:05 Health: -9/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A sixfirhy comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the flying skull. The flying skull is lightly damaged. The flying skull hits you! Ouch! That really hurt! You die... #. # . § #.## .# #. 3#. ...#.# .. !.....##. # .....*z.## .# #@.###.# ### #...#.. #. ..###.#...... #. ##.#.#.. #...#..# #.##..##.... ###...### .#.. .# #.###.###### # ... ##. .#....# You could see a sixfirhy, a flying skull and a lurking horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | Found a bloodstained altar of Trog. 48 | Abyss:1 | Noticed a flying skull 51 | Abyss:1 | Noticed a sixfirhy 51 | Abyss:1 | Mangled by a flying skull Vault maps used: Action || total -------------------------++------- Melee: Mace || 2 Dodge: Dodged || 2